Ennard

Ennard is the true main antagonist of Five Nights at Freddys: Sister Location, composed of the endoskeletons of the Sister Location animatronics. It is a returning character in the Ultimate Custom Night.

Appearance
Ennard is a humanoid animatronic, his body disfigured with protruding wires. Unlike the other Funtime Animatronics, He possesses no suit, wears a mask, a striped yellow with green accents party hat, and a red button on his chest similar to Balloon Boy/Nightmare Fredbear, the wires surrounding him simulating the shape of a clown's bow. There are hanging wires that run along the body of Ennard and are shaped differently from the other animatronics, which possess wires coiled to look like muscle tissue, while Ennard's wires are a tangled mess.

Ennard also seems much larger and bulkier than conventional animatronics. He has blue eyes and very sharp teeth like Ballora. The right eye of Ennard has wires wrapped around him, making the eye useless. There is also a hanging eye off of Ennard's head.

Several eyes from his body are eyes of the other animatronics, which is confirmed that all the animatronics' endoskeletons formed to create Ennard. The eyes on Ennard's body are similar to the pixelated version of Ennard, in which the player himself (Eggs Benedict) pukes out Ennard. ◾ A yellowish-orange eye on the right bicep belongs to Funtime Foxy. ◾ A green eye on the lower portion of Ennard's left leg belongs to Circus Baby. ◾ A pink eye on the left side of Ennard's waist belongs to Bon-Bon. ◾ A blue eye hanging from the right side of Ennard's head belongs to Funtime Freddy. ◾ The purple eyes in the Real Ending belong to Ballora.

By looking at Ennard's body, one can determine which animatronic's endoskeleton makes up each part of Ennard.
 * Funtime Foxy makes up the legs.
 * Ballora makes up the head and lower torso.
 * Funtime Freddy makes up the arms.
 * Circus Baby makes up the chest.

Ultimate Custom Night
He also climbs in the vent system, but unlike the other animatronics in the vents, he is difficult to track, appearing only briefly here and there when moving. He can't be seen in the vent opening, but gives himself away by making a squeaking sound before attacking. Close the vent door on him to send him away.

=Gameplay= Ennard shows up in the vents and moves to your office. Ennard although does not appear clearly on the monitor nor does he get affected by the vent snare. You must wait until you hear a squeaking noise and then close the vent door.